glDrawArraysInstancedBaseInstance top-level property

GlBindBufferRange glDrawArraysInstancedBaseInstance
getter/setter pair

Implementation

GlDrawArraysInstancedBaseInstance glDrawArraysInstancedBaseInstance =
    loadFunction<GlDrawArraysInstancedBaseInstanceNative>(
            _library, 'glDrawArraysInstancedBaseInstance')
        .asFunction<GlDrawArraysInstancedBaseInstance>();