GlTextureView typedef

GlTextureView = void Function(int texunit, int target, int level, int internalformat, int x, int y, int width, int border)

Implementation

typedef GlTextureView = void Function(
    int texture,
    int target,
    int origtexture,
    int internalformat,
    int minlevel,
    int numlevels,
    int minlayer,
    int numlayers);