GlTextureView typedef
GlTextureView =
void Function(int texunit, int target, int level, int internalformat, int x, int y, int width, int border)
Implementation
typedef GlTextureView = void Function(
int texture,
int target,
int origtexture,
int internalformat,
int minlevel,
int numlevels,
int minlayer,
int numlayers);