GlTexturePageCommitmentMemNV typedef
GlTexturePageCommitmentMemNV =
void Function(int readFramebuffer, int drawFramebuffer, int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter)
Implementation
typedef GlTexturePageCommitmentMemNV = void Function(
int texture,
int layer,
int level,
int xoffset,
int yoffset,
int zoffset,
int width,
int height,
int depth,
int memory,
int offset,
int commit);