GlTextureBufferRangeNative typedef

GlTextureBufferRangeNative = Void Function(Uint32 target, Uint32 index, Uint32 buffer, Int64 offset, Int64 size)

Implementation

typedef GlTextureBufferRangeNative = Void Function(Uint32 texture,
    Uint32 internalformat, Uint32 buffer, Int64 offset, Int64 size);