GlNamedFramebufferTextureNative typedef

GlNamedFramebufferTextureNative = Void Function(Uint32 mode, Uint32 id, Uint32 stream, Int32 instancecount)

Implementation

typedef GlNamedFramebufferTextureNative = Void Function(
    Uint32 framebuffer, Uint32 attachment, Uint32 texture, Int32 level);