GlNamedFramebufferTextureNative typedef
GlNamedFramebufferTextureNative =
Void Function(Uint32 mode, Uint32 id, Uint32 stream, Int32 instancecount)
Implementation
typedef GlNamedFramebufferTextureNative = Void Function(
Uint32 framebuffer, Uint32 attachment, Uint32 texture, Int32 level);