GlInvalidateTexSubImageNative typedef
GlInvalidateTexSubImageNative =
Void Function(Uint32 target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 x, Int32 y, Int32 width, Int32 height)
Implementation
typedef GlInvalidateTexSubImageNative = Void Function(
Uint32 texture,
Int32 level,
Int32 xoffset,
Int32 yoffset,
Int32 zoffset,
Int32 width,
Int32 height,
Int32 depth);