GlGetTextureSubImage typedef
GlGetTextureSubImage =
void Function(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, Pointer<NativeType> bits)
Implementation
typedef GlGetTextureSubImage = void Function(
int texture,
int level,
int xoffset,
int yoffset,
int zoffset,
int width,
int height,
int depth,
int format,
int type,
int bufSize,
Pointer pixels);