GlCopyTextureSubImage3D typedef
GlCopyTextureSubImage3D =
void Function(int texunit, int target, int level, int internalformat, int x, int y, int width, int height, int border)
Implementation
typedef GlCopyTextureSubImage3D = void Function(int texture, int level,
int xoffset, int yoffset, int zoffset, int x, int y, int width, int height);