GlCopyTextureSubImage3D typedef

GlCopyTextureSubImage3D = void Function(int texunit, int target, int level, int internalformat, int x, int y, int width, int height, int border)

Implementation

typedef GlCopyTextureSubImage3D = void Function(int texture, int level,
    int xoffset, int yoffset, int zoffset, int x, int y, int width, int height);