GlCompressedTextureSubImage2D typedef
GlCompressedTextureSubImage2D =
void Function(int texunit, int target, int level, int internalformat, int width, int height, int border, int imageSize, Pointer<NativeType> bits)
Implementation
typedef GlCompressedTextureSubImage2D = void Function(
int texture,
int level,
int xoffset,
int yoffset,
int width,
int height,
int format,
int imageSize,
Pointer data);