setOpenReceiveSyncData method

Future<void> setOpenReceiveSyncData(
  1. bool isOpen
)

设置是否开启接收同步内容 Enable or disable the synchronization of content

Implementation

Future<void> setOpenReceiveSyncData(bool isOpen) {
  return NeliveplayerPlatform.instance
      .setOpenReceiveSyncData(_playerId, isOpen);
}