setBuffer abstract method

bool setBuffer(
  1. double width,
  2. double height
)

Method is used to specify the buffer size around the icon for collision detection. width Width of the buffer in pixels. Default: 0. height Height of the buffer in pixels. Default: 0. Returns true if the operation is successful, false otherwise.

Example:

// Set collision buffer
bool bufferSuccess = _iconMapObject!.setBuffer(10.0, 10.0);
print("Set collision buffer to 10x10 pixels: $bufferSuccess");

Implementation

bool setBuffer(double width, double height);