setPriority method
Method is used to specify the priority of the circle.
priority The priority value for rendering or interaction. Default: 0.
Returns true if the operation is successful, false otherwise.
Example:
// Set rendering priority
bool prioritySuccess = _circleMapObject!.setPriority(1);
print("Set rendering priority to 1: $prioritySuccess");
Implementation
@override
bool setPriority(double priority) {
final _setPriorityFfi = __lib.catchArgumentError(() => __lib.nativeLibrary.lookupFunction<
Uint8 Function(Pointer<Void>, Float),
int Function(Pointer<Void>, double)
>('navigine_sdk_flutter_CircleMapObject_setPriority__Priority'));
final __resultHandle = _setPriorityFfi(this.ptr, priority);
final _result = (__resultHandle != 0);
exception.checkCallResult();
return _result;
}