setPriority method

  1. @override
bool setPriority(
  1. double priority
)
override

Method is used to specify the priority of the circle. priority The priority value for rendering or interaction. Default: 0. Returns true if the operation is successful, false otherwise.

Example:

// Set rendering priority
bool prioritySuccess = _circleMapObject!.setPriority(1);
print("Set rendering priority to 1: $prioritySuccess");

Implementation

@override
bool setPriority(double priority) {
    final _setPriorityFfi = __lib.catchArgumentError(() => __lib.nativeLibrary.lookupFunction<
        Uint8 Function(Pointer<Void>, Float),
        int Function(Pointer<Void>, double)
      >('navigine_sdk_flutter_CircleMapObject_setPriority__Priority'));
    final __resultHandle = _setPriorityFfi(this.ptr, priority);
    final _result = (__resultHandle != 0);
    exception.checkCallResult();
    return _result;
}