setModel method
@brief Sets the 3D asset (OBJ source + texture ImageProvider). @param model Model provider @see ModelProvider "ModelProvider". @return true if the operation is successful, false otherwise.
Dart code snippet: @snippet location_window_map_objects_example.dart dart_ModelMapObject_setModel
Implementation
@override
bool setModel(ModelProvider model) {
final _setModelFfi = __lib.catchArgumentError(() => __lib.nativeLibrary.lookupFunction<
Uint8 Function(Pointer<Void>, Pointer<Void>),
int Function(Pointer<Void>, Pointer<Void>)
>('navigine_sdk_flutter_ModelMapObject_setModel__Model'));
final _modelHandle = navigine_sdk_flutter_ModelProvider_ToFfi(model);
final _handle = this.handle;
final __resultHandle = _setModelFfi(_handle, _modelHandle);
navigine_sdk_flutter_ModelProvider_ReleaseFfiHandle(_modelHandle);
final _result = navigine_sdk_flutter_bool_FromFfi(__resultHandle);
navigine_sdk_flutter_bool_ReleaseFfiHandle(__resultHandle);
return _result;
}