reset method
void
reset()
Resets the arena to GesturePhase.idle between pointer sequences.
Implementation
void reset() {
phase = GesturePhase.idle;
isVerticalGesture = false;
lastMoveY = 0.0;
}
Resets the arena to GesturePhase.idle between pointer sequences.
void reset() {
phase = GesturePhase.idle;
isVerticalGesture = false;
lastMoveY = 0.0;
}