innerBlur property

double innerBlur
final

Sigma of the backdrop blur painted behind the RESTING selected pill (Apple-style "frost at rest"). Scaled internally by the resting opacity so it is full when settled and fades out as the pill morphs into the liquid-glass lens during a drag/tap — keeping motion crisp. 0.0 (default) disables it. Only renders on the background-painting indicator (paintBackground == true); reads through a translucent indicatorColor.

Implementation

final double innerBlur;