InitialState class
Initial processing state.
- Inheritance
-
- Object
- ProcessorState
- InitialState
Constructors
Properties
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
process(
ConfigElement element, ConfigProcessor processor) → Future< void> -
Process a configuration element in this state.
Can be async if handlers perform async operations.
override
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited