play method

  1. @override
Future<void> play(
  1. int textureId
)
override

Play the video

Implementation

@override
Future<void> play(int textureId) async {
  final playerId = _textureIdToPlayerId[textureId];
  final controller = _controllers[playerId];
  if (controller != null) {
    await controller.play();
  }
}