getTextureId method
Get video texture ID for rendering
Implementation
@override
Future<int?> getTextureId(int playerId) async {
final controller = _controllers[playerId];
if (controller != null && controller.value.isInitialized) {
// For video_player, we use the player ID as texture ID
// The VideoPlayer widget will handle the actual texture rendering
final textureId = playerId; // Use player ID as texture ID
_textureIdToPlayerId[textureId] = playerId;
return textureId;
}
return null;
}