GamepadEvent constructor

GamepadEvent({
  1. required String gamepadId,
  2. required int timestamp,
  3. required KeyType type,
  4. required String key,
  5. required double value,
  6. int? vendorId,
  7. int? productId,
})

Implementation

GamepadEvent({
  required this.gamepadId,
  required this.timestamp,
  required this.type,
  required this.key,
  required this.value,
  this.vendorId,
  this.productId,
});