uniform1uiv method
Implementation
void uniform1uiv(UniformLocation? location, Uint32List v){
startCheck('uniform1uiv');
gl.glUniform1uiv(location?.id ?? nullptr.address, v.length, v);
checkError('uniform1uiv');
}
void uniform1uiv(UniformLocation? location, Uint32List v){
startCheck('uniform1uiv');
gl.glUniform1uiv(location?.id ?? nullptr.address, v.length, v);
checkError('uniform1uiv');
}