uniform2uiv method
Implementation
void uniform2uiv(UniformLocation? location, Uint32List v){
startCheck('uniform2uiv');
gl.glUniform2uiv(location?.id ?? nullptr.address, v.length, v);
checkError('uniform2uiv');
}
void uniform2uiv(UniformLocation? location, Uint32List v){
startCheck('uniform2uiv');
gl.glUniform2uiv(location?.id ?? nullptr.address, v.length, v);
checkError('uniform2uiv');
}