texImage2D method

void texImage2D(
  1. int target,
  2. int level,
  3. int internalformat,
  4. int width,
  5. int height,
  6. int border,
  7. int format,
  8. int type,
  9. TypedData? pixels,
)

Implementation

void texImage2D(
  int target,
  int level,
  int internalformat,
  int width,
  int height,
  int border,
  int format,
  int type,
  TypedData? pixels
) {
  startCheck('texImage2D');
  gl.glTexImage2D(target, level, internalformat, width, height, border, format, type, pixels);
  checkError('texImage2D');
}