drawBuffers method
Implementation
void drawBuffers(Uint32List buffers){
startCheck('drawBuffers');
gl.glDrawBuffers(buffers.length, buffers);
checkError('drawBuffers');
}
void drawBuffers(Uint32List buffers){
startCheck('drawBuffers');
gl.glDrawBuffers(buffers.length, buffers);
checkError('drawBuffers');
}