glUniformMatrix4fv method
Implementation
void glUniformMatrix4fv(
int location,
int count,
int transpose,
Float32List value,
) {
_glUniformMatrix4fv(location, count, transpose, value.address);
}
void glUniformMatrix4fv(
int location,
int count,
int transpose,
Float32List value,
) {
_glUniformMatrix4fv(location, count, transpose, value.address);
}