glUniformMatrix4fv method

void glUniformMatrix4fv(
  1. int location,
  2. int count,
  3. int transpose,
  4. Float32List value,
)

Implementation

void glUniformMatrix4fv(
  int location,
  int count,
  int transpose,
  Float32List value,
) {
  _glUniformMatrix4fv(location, count, transpose, value.address);
}