glDeleteRenderbuffersPointer method

void glDeleteRenderbuffersPointer(
  1. int n,
  2. Pointer<Uint32> renderbuffers
)

Implementation

void glDeleteRenderbuffersPointer(
  int n,
  ffi.Pointer<ffi.Uint32> renderbuffers,
) {
  _glDeleteRenderbuffers(n, renderbuffers);
}