WindowsIcon class

Represents a Windows icon.

This widget is used to display icons that are part of the Windows icon set. These icons can only be used in a Windows environment and are not available on other platforms. This widget will automatically resolve the icon to the appropriate icon based on the current platform.

See also:

  • Icon, which is the base class for all icon widgets.
  • WindowsIcons, which provides a collection of Windows icons.
  • FluentIcons, which is a collection of Fluent Design icons.
Inheritance

Constructors

WindowsIcon(IconData? icon, {Key? key, IconData? fallbackIcon, double? size, bool? applyTextScaling, BlendMode? blendMode, Color? color, String? semanticLabel, TextDirection? textDirection, double? fill, double? grade, List<Shadow>? shadows, double? opticalSize, double? weight})
Creates a windows icon.
const

Properties

applyTextScaling → bool?
Whether to scale the size of this widget using the ambient MediaQuery's TextScaler.
finalinherited
blendMode → BlendMode?
The BlendMode to apply to the foreground of the icon.
finalinherited
color → Color?
The color to use when drawing the icon.
finalinherited
fallbackIcon → IconData?
An optional fallback icon to use if the specified icon is not available in the current context.
final
fill → double?
The fill for drawing the icon.
finalinherited
fontWeight → FontWeight?
The typeface thickness to use when painting the text (e.g., bold).
finalinherited
grade → double?
The grade (granular stroke weight) for drawing the icon.
finalinherited
hashCode → int
The hash code for this object.
no setterinherited
icon → IconData?
The icon to display. The available icons are described in Icons.
finalinherited
key → Key?
Controls how one widget replaces another widget in the tree.
finalinherited
opticalSize → double?
The optical size for drawing the icon.
finalinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
semanticLabel → String?
Semantic label for the icon.
finalinherited
shadows → List<Shadow>?
A list of Shadows that will be painted underneath the icon.
finalinherited
size → double?
The size of the icon in logical pixels.
finalinherited
textDirection → TextDirection?
The text direction to use for rendering the icon.
finalinherited
weight → double?
The stroke weight for drawing the icon.
finalinherited

Methods

build(BuildContext context) → Widget
Describes the part of the user interface represented by this widget.
override
createElement() → StatelessElement
Creates a StatelessElement to manage this widget's location in the tree.
inherited
debugDescribeChildren() → List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) → String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String
Returns a one-line detailed description of the object.
inherited
toStringShort() → String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited