DanmuItem<T extends DanmuModel> class
Constructors
-
DanmuItem({required T model, int? flag, ImageProvider<
Object> ? imageAsset, Size imageSize = const Size(52, 20), double textScaleFactor = 1, dynamic layoutChildren(List<PlaceholderSpan> )?})
Properties
- configuration ↔ ImageConfiguration
-
getter/setter pair
- dTime ↔ Duration?
-
getter/setter pair
- endPosition → Offset
-
no setter
- endTime → Duration
-
no setter
- flag ↔ int
-
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
-
imageAsset
→ ImageProvider<
Object> ? -
final
- imageRect → Rect
-
no setter
- isImage → bool
-
no setter
- isPause → bool
-
no setter
- isSelected ↔ bool
-
getter/setter pair
- isTextSpan → bool
-
no setter
- isValid → bool
-
no setter
- model → T
-
no setter
- position ↔ Offset?
-
getter/setter pair
- rect → Rect
-
no setter
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- simulation ↔ DanmuSimulation
-
getter/setter pair
- size ↔ Size
-
getter/setter pair
- span ↔ InlineSpan?
-
getter/setter pair
- startPosition → Offset
-
no setter
- startTime → Duration
-
no setter
- textPainter ↔ TextPainter?
-
getter/setter pair
- textStrokePainter ↔ TextPainter?
-
getter/setter pair
- textStrokeSpan ↔ InlineSpan?
-
getter/setter pair
Methods
-
getWidgetOffset(
BuildContext context, GlobalObjectKey< State< targetKey) → OffsetStatefulWidget> > -
getWidgetSize(
Widget widget) → Size -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
pause(
) → void -
play(
) → void -
toString(
) → String -
A string representation of this object.
inherited
-
updateModel(
dynamic model, {int? flag, Size imageSize = const Size(52, 20), double textScaleFactor = 1, dynamic layoutChildren(List< PlaceholderSpan> )?}) → void -
valueKey(
[Object? value]) → ValueKey
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited