createFleetLocations method
This API works with the following fleet types: EC2, Anywhere, Container
Adds remote locations to an EC2 and begins populating the new locations with instances. The new instances conform to the fleet's instance type, auto-scaling, and other configuration settings. To add fleet locations, specify the fleet to be updated and provide a list of one or more locations.
If successful, this operation returns the list of added locations with
their status set to NEW. Amazon GameLift Servers initiates
the process of starting an instance in each added location. You can track
the status of each new location by monitoring location creation events
using DescribeFleetEvents.
Learn more
Amazon GameLift Servers service locations for managed hosting.
May throw ConflictException.
May throw InternalServiceException.
May throw InvalidFleetStatusException.
May throw InvalidRequestException.
May throw LimitExceededException.
May throw NotFoundException.
May throw NotReadyException.
May throw UnauthorizedException.
May throw UnsupportedRegionException.
Parameter fleetId :
A unique identifier for the fleet to add locations to. You can use either
the fleet ID or ARN value.
Parameter locations :
A list of locations to deploy additional instances to and manage as part
of the fleet. You can add any Amazon GameLift Servers-supported Amazon Web
Services Region as a remote location, in the form of an Amazon Web
Services Region code such as us-west-2.
Implementation
Future<CreateFleetLocationsOutput> createFleetLocations({
required String fleetId,
required List<LocationConfiguration> locations,
}) async {
final headers = <String, String>{
'Content-Type': 'application/x-amz-json-1.1',
'X-Amz-Target': 'GameLift.CreateFleetLocations'
};
final jsonResponse = await _protocol.send(
method: 'POST',
requestUri: '/',
exceptionFnMap: _exceptionFns,
// TODO queryParams
headers: headers,
payload: {
'FleetId': fleetId,
'Locations': locations,
},
);
return CreateFleetLocationsOutput.fromJson(jsonResponse.body);
}