describeFleetPortSettings method
This API works with the following fleet types: EC2
Retrieves a fleet's inbound connection permissions. Connection permissions specify IP addresses and port settings that incoming traffic can use to access server processes in the fleet. Game server processes that are running in the fleet must use a port that falls within this range.
Use this operation in the following ways:
- To retrieve the port settings for a fleet, identify the fleet's unique identifier.
- To check the status of recent updates to a fleet remote location, specify the fleet ID and a location. Port setting updates can take time to propagate across all locations.
IpPermission objects is returned for
the requested fleet ID. When specifying a location, this operation returns
a pending status. If the requested fleet has been deleted, the result set
is empty.
Learn more
Setting up Amazon GameLift Servers fleets
May throw InternalServiceException.
May throw InvalidRequestException.
May throw NotFoundException.
May throw UnauthorizedException.
May throw UnsupportedRegionException.
Parameter fleetId :
A unique identifier for the fleet to retrieve port settings for. You can
use either the fleet ID or ARN value.
Parameter location :
A remote location to check for status of port setting updates. Use the
Amazon Web Services Region code format, such as us-west-2.
Implementation
Future<DescribeFleetPortSettingsOutput> describeFleetPortSettings({
required String fleetId,
String? location,
}) async {
final headers = <String, String>{
'Content-Type': 'application/x-amz-json-1.1',
'X-Amz-Target': 'GameLift.DescribeFleetPortSettings'
};
final jsonResponse = await _protocol.send(
method: 'POST',
requestUri: '/',
exceptionFnMap: _exceptionFns,
// TODO queryParams
headers: headers,
payload: {
'FleetId': fleetId,
if (location != null) 'Location': location,
},
);
return DescribeFleetPortSettingsOutput.fromJson(jsonResponse.body);
}