debugDirectRelativeMoveSeq function
Returns the direct relative move sequence used as the DP baseline.
Implementation
String debugDirectRelativeMoveSeq(
UvTerminalRenderer renderer,
Buffer newbuf,
int fx,
int fy,
int tx,
int ty, {
bool useTabs = false,
bool useBackspace = false,
}) {
return _relativeCursorMove(
renderer,
newbuf,
fx,
fy,
tx,
ty,
false,
useTabs,
useBackspace,
).seq;
}