GlassMotionConstants.fromJson constructor
GlassMotionConstants.fromJson(
- Map<
String, Object?> j, - GlassMotionConstants base
Reads keys present in j; missing keys come from base.
Implementation
factory GlassMotionConstants.fromJson(
Map<String, Object?> j,
GlassMotionConstants base,
) => GlassMotionConstants(
pressGrowthArea: GlassJson.number(
j,
'pressGrowthArea',
base.pressGrowthArea,
),
pressScaleMax: GlassJson.number(j, 'pressScaleMax', base.pressScaleMax),
pressStretch: GlassJson.number(j, 'pressStretch', base.pressStretch),
glowRadius: GlassJson.number(j, 'glowRadius', base.glowRadius),
pressResponse: GlassJson.number(j, 'pressResponse', base.pressResponse),
pressDamping: GlassJson.number(j, 'pressDamping', base.pressDamping),
releaseResponse: GlassJson.number(
j,
'releaseResponse',
base.releaseResponse,
),
releaseDamping: GlassJson.number(j, 'releaseDamping', base.releaseDamping),
morphResponse: GlassJson.number(j, 'morphResponse', base.morphResponse),
morphDamping: GlassJson.number(j, 'morphDamping', base.morphDamping),
dragStretch: GlassJson.number(j, 'dragStretch', base.dragStretch),
dragStretchDistance: GlassJson.number(
j,
'dragStretchDistance',
base.dragStretchDistance,
),
);